![]() I find this real-time interaction with multiple users to be one of the most exciting aspects of web applications, and as a musician exploring WebSockets for the first time, the most obvious use case for this type of interaction was the ability to make music with friends, or even complete strangers, without being in the same room. The WebSockets API allows for this real time communication by facilitating the transfer of messages and event-driven responses without the need for HTTP long-polling. ![]() I recently decided to become more familiar with WebSockets, in an effort to understand how to build interactive web applications using real-time data transfer between multiple clients and a server. How To Make A Real-Time Music Application Using WebSockets
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